Searched refs:maxLevelRound (Results 1 – 1 of 1) sorted by relevance
901 int maxLevelRound = (int)(totalEnergyEstimation + 0.99); in LvmEffect_limitLevel() local902 if (maxLevelRound + pContext->pBundledContext->volume > 0) { in LvmEffect_limitLevel()903 gainCorrection = maxLevelRound + pContext->pBundledContext->volume; in LvmEffect_limitLevel()