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Searched refs:maxLevelRound (Results 1 – 1 of 1) sorted by relevance

/frameworks/av/media/libeffects/lvm/wrapper/Bundle/
DEffectBundle.cpp901 int maxLevelRound = (int)(totalEnergyEstimation + 0.99); in LvmEffect_limitLevel() local
902 if (maxLevelRound + pContext->pBundledContext->volume > 0) { in LvmEffect_limitLevel()
903 gainCorrection = maxLevelRound + pContext->pBundledContext->volume; in LvmEffect_limitLevel()