Searched refs:midDist2 (Results 1 – 1 of 1) sorted by relevance
213 float midDist2 = h2 * 0.25f; in getPath() local240 minimumArcDist2 = midDist2 * mMinimumVerticalTangent in getPath()253 minimumArcDist2 = midDist2 * mMinimumHorizontalTangent in getPath()260 float maximumArcDist2 = midDist2 * mMaximumTangent * mMaximumTangent; in getPath()