Searched refs:minNumFrames (Results 1 – 3 of 3) sorted by relevance
266 int32_t minNumFrames = INT32_MAX; member356 if (numFrames < sineData->minNumFrames) { in SimplePlayerDataCallbackProc()357 sineData->minNumFrames = numFrames; in SimplePlayerDataCallbackProc()
72 int32_t minNumFrames = INT32_MAX; member180 if (numFrames < myData->minNumFrames) { in MyDataCallbackProc()181 myData->minNumFrames = numFrames; in MyDataCallbackProc()731 printf(" min numFrames = %8d\n", (int) loopbackData.minNumFrames); in main()
210 printf("min numFrames = %8d\n", (int) myData.minNumFrames); in testOpenPlayClose()