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Searched refs:modelMemory (Results 1 – 6 of 6) sorted by relevance

/frameworks/av/soundtrigger/
DISoundTrigger.cpp54 status_t loadSoundModel(const sp<IMemory>& modelMemory, in loadSoundModel() argument
57 if (modelMemory == 0 || handle == NULL) { in loadSoundModel()
62 data.writeStrongBinder(IInterface::asBinder(modelMemory)); in loadSoundModel()
147 sp<IMemory> modelMemory = interface_cast<IMemory>( in onTransact() local
150 status_t status = loadSoundModel(modelMemory, &handle); in onTransact()
DSoundTrigger.cpp155 status_t SoundTrigger::loadSoundModel(const sp<IMemory>& modelMemory, in loadSoundModel() argument
163 return mISoundTrigger->loadSoundModel(modelMemory, handle); in loadSoundModel()
/frameworks/av/include/soundtrigger/
DISoundTrigger.h35 virtual status_t loadSoundModel(const sp<IMemory>& modelMemory,
DSoundTrigger.h50 status_t loadSoundModel(const sp<IMemory>& modelMemory,
/frameworks/av/services/soundtrigger/
DSoundTriggerHwService.h118 virtual status_t loadSoundModel(const sp<IMemory>& modelMemory,
169 virtual status_t loadSoundModel(const sp<IMemory>& modelMemory,
DSoundTriggerHwService.cpp577 status_t SoundTriggerHwService::Module::loadSoundModel(const sp<IMemory>& modelMemory, in loadSoundModel() argument
586 auto immutableMemory = CopyToArray(modelMemory); in loadSoundModel()
1006 status_t SoundTriggerHwService::ModuleClient::loadSoundModel(const sp<IMemory>& modelMemory, in loadSoundModel() argument
1015 if (checkIMemory(modelMemory) != NO_ERROR) { in loadSoundModel()
1023 return module->loadSoundModel(modelMemory, this, handle); in loadSoundModel()