Searched refs:needsToBeShifted (Results 1 – 2 of 2) sorted by relevance
255 boolean needsToBeShifted; field in Editor.TextRenderNode259 needsToBeShifted = true; in TextRenderNode()1850 mTextRenderNodes[blockIndex].needsToBeShifted = true; in drawHardwareAccelerated()1869 mTextRenderNodes[blockIndex].needsToBeShifted = true; in drawHardwareAccelerated()1890 || mTextRenderNodes[blockIndex].needsToBeShifted) { in drawHardwareAccelerated()1931 if (mTextRenderNodes[blockIndex].needsToBeShifted || blockDisplayListIsInvalid) { in drawHardwareAcceleratedInner()1970 mTextRenderNodes[blockIndex].needsToBeShifted = false; in drawHardwareAcceleratedInner()
81600 Landroid/widget/Editor$TextRenderNode;->needsToBeShifted:Z