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Searched refs:newTouchedWindowHandle (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/services/inputflinger/dispatcher/
DInputDispatcher.cpp1320 sp<InputWindowHandle> newTouchedWindowHandle = in findTouchedWindowTargetsLocked() local
1329 if (newTouchedWindowHandle != nullptr && in findTouchedWindowTargetsLocked()
1330 newTouchedWindowHandle->getInfo()->supportsSplitTouch()) { in findTouchedWindowTargetsLocked()
1336 newTouchedWindowHandle = nullptr; in findTouchedWindowTargetsLocked()
1340 if (newTouchedWindowHandle == nullptr) { in findTouchedWindowTargetsLocked()
1342 newTouchedWindowHandle = mTempTouchState.getFirstForegroundWindowHandle(); in findTouchedWindowTargetsLocked()
1345 if (newTouchedWindowHandle == nullptr && newGestureMonitors.empty()) { in findTouchedWindowTargetsLocked()
1353 if (newTouchedWindowHandle != nullptr) { in findTouchedWindowTargetsLocked()
1359 if (isWindowObscuredAtPointLocked(newTouchedWindowHandle, x, y)) { in findTouchedWindowTargetsLocked()
1361 } else if (isWindowObscuredLocked(newTouchedWindowHandle)) { in findTouchedWindowTargetsLocked()
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