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Searched refs:nextWakeupTime (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/inputflinger/dispatcher/
DInputDispatcher.h144 void dispatchOnceInnerLocked(nsecs_t* nextWakeupTime) REQUIRES(mLock);
286 nsecs_t* nextWakeupTime) REQUIRES(mLock);
288 nsecs_t* nextWakeupTime) REQUIRES(mLock);
315 nsecs_t* nextWakeupTime, const char* reason)
329 nsecs_t* nextWakeupTime) REQUIRES(mLock);
332 nsecs_t* nextWakeupTime,
DInputDispatcher.cpp249 nsecs_t nextWakeupTime = LONG_LONG_MAX; in dispatchOnce() local
257 dispatchOnceInnerLocked(&nextWakeupTime); in dispatchOnce()
263 nextWakeupTime = LONG_LONG_MIN; in dispatchOnce()
269 int timeoutMillis = toMillisecondTimeoutDelay(currentTime, nextWakeupTime); in dispatchOnce()
273 void InputDispatcher::dispatchOnceInnerLocked(nsecs_t* nextWakeupTime) { in dispatchOnceInnerLocked() argument
295 if (mAppSwitchDueTime < *nextWakeupTime) { in dispatchOnceInnerLocked()
296 *nextWakeupTime = mAppSwitchDueTime; in dispatchOnceInnerLocked()
315 if (mKeyRepeatState.nextRepeatTime < *nextWakeupTime) { in dispatchOnceInnerLocked()
316 *nextWakeupTime = mKeyRepeatState.nextRepeatTime; in dispatchOnceInnerLocked()
387 done = dispatchKeyLocked(currentTime, typedEntry, &dropReason, nextWakeupTime); in dispatchOnceInnerLocked()
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