Searched refs:normalizedTime (Results 1 – 3 of 3) sorted by relevance
908 float normalizedTime; in getTransformation() local910 normalizedTime = ((float) (currentTime - (mStartTime + startOffset))) / in getTransformation()914 normalizedTime = currentTime < mStartTime ? 0.0f : 1.0f; in getTransformation()917 final boolean expired = normalizedTime >= 1.0f || isCanceled(); in getTransformation()920 if (!mFillEnabled) normalizedTime = Math.max(Math.min(normalizedTime, 1.0f), 0.0f); in getTransformation()922 if ((normalizedTime >= 0.0f || mFillBefore) && (normalizedTime <= 1.0f || mFillAfter)) { in getTransformation()931 if (mFillEnabled) normalizedTime = Math.max(Math.min(normalizedTime, 1.0f), 0.0f); in getTransformation()934 normalizedTime = 1.0f - normalizedTime; in getTransformation()937 final float interpolatedTime = mInterpolator.getInterpolation(normalizedTime); in getTransformation()
58 float normalizedTime; in getTransformation() local60 normalizedTime = ((float) (currentTime - (getStartTime() + startOffset))) / in getTransformation()64 normalizedTime = currentTime < getStartTime() ? 0.0f : 1.0f; in getTransformation()66 mNormalizedTime = normalizedTime; in getTransformation()
409 void setNormalizedTime(S normalizedTime) { in setNormalizedTime() argument411 ? MAX_CURVE_TIME - normalizedTime : normalizedTime); in setNormalizedTime()692 S normalizedTime = (getFlags() & VolumeShaper::Operation::FLAG_REVERSE) != 0 ? in updatePosition() local695 - static_cast<double>(normalizedTime) / scale)); in updatePosition()