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Searched refs:numAvailable (Results 1 – 4 of 4) sorted by relevance

/frameworks/av/media/libdatasource/
DFileSource.cpp113 uint64_t numAvailable = mLength - offset; in readAt() local
114 if ((uint64_t)size > numAvailable) { in readAt()
115 size = numAvailable; in readAt()
/frameworks/av/media/extractors/fuzzers/include/
DExtractorFuzzerBase.h96 size_t numAvailable = mLength - static_cast<size_t>(offset); in readAt() local
97 if (size > numAvailable) { in readAt()
98 size = numAvailable; in readAt()
/frameworks/av/media/libmediaplayerservice/datasource/
DPlayerServiceFileSource.cpp77 uint64_t numAvailable = mLength - offset; in readAt() local
78 if ((uint64_t)size > numAvailable) { in readAt()
79 size = numAvailable; in readAt()
/frameworks/base/services/voiceinteraction/java/com/android/server/voiceinteraction/
DVoiceInteractionManagerService.java507 int numAvailable = available.size(); in findAvailInteractor() local
509 if (numAvailable == 0) { in findAvailInteractor()
516 for (int i=0; i<numAvailable; i++) { in findAvailInteractor()
578 int numAvailable = available.size(); in findAvailRecognizer() local
580 if (numAvailable == 0) { in findAvailRecognizer()
585 for (int i=0; i<numAvailable; i++) { in findAvailRecognizer()
592 if (numAvailable > 1) { in findAvailRecognizer()