Searched refs:opacityAnim (Results 1 – 1 of 1) sorted by relevance
426 final RenderNodeAnimator opacityAnim = new RenderNodeAnimator(mPaintProp, in exitHardware() local428 opacityAnim.setDuration(ANIMATION_DURATION_FADE); in exitHardware()429 opacityAnim.setInterpolator(Interpolators.ALPHA_OUT); in exitHardware()430 opacityAnim.addListener(mAnimatorListener); in exitHardware()431 opacityAnim.setTarget(mTargetView); in exitHardware()433 opacityAnim.start(); in exitHardware()434 mRunningAnimations.add(opacityAnim); in exitHardware()