Searched refs:openAssetFromFileLocked (Results 1 – 2 of 2) sorted by relevance
250 if ((idmap = openAssetFromFileLocked(idmapPath, Asset::ACCESS_BUFFER)) == NULL) { in addOverlayPath()693 openAssetFromFileLocked(ap.idmap, Asset::ACCESS_BUFFER); in openIdmapLocked()794 pAsset = openAssetFromFileLocked(path, mode); in openNonAssetInPathLocked()799 pAsset = openAssetFromFileLocked(path, mode); in openNonAssetInPathLocked()895 Asset* AssetManager::openAssetFromFileLocked(const String8& pathName, in openAssetFromFileLocked() function in AssetManager
239 Asset* openAssetFromFileLocked(const String8& fileName, AccessMode mode);