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Searched refs:outBytesPerStride (Results 1 – 14 of 14) sorted by relevance

/frameworks/native/libs/ui/
DGraphicBufferMapper.cpp110 int32_t* outBytesPerStride) { in lock() argument
111 return lockAsync(handle, usage, bounds, vaddr, -1, outBytesPerPixel, outBytesPerStride); in lock()
133 int32_t* outBytesPerStride) { in lockAsync() argument
135 outBytesPerStride); in lockAsync()
141 int32_t* outBytesPerStride) { in lockAsync() argument
147 outBytesPerStride); in lockAsync()
DGraphicBuffer.cpp263 int32_t* outBytesPerStride) { in lock() argument
265 status_t res = lock(inUsage, lockBounds, vaddr, outBytesPerPixel, outBytesPerStride); in lock()
270 int32_t* outBytesPerPixel, int32_t* outBytesPerStride) { in lock() argument
280 outBytesPerStride); in lock()
313 int32_t* outBytesPerPixel, int32_t* outBytesPerStride) { in lockAsync() argument
316 lockAsync(inUsage, lockBounds, vaddr, fenceFd, outBytesPerPixel, outBytesPerStride); in lockAsync()
321 int32_t* outBytesPerPixel, int32_t* outBytesPerStride) { in lockAsync() argument
322 return lockAsync(inUsage, inUsage, rect, vaddr, fenceFd, outBytesPerPixel, outBytesPerStride); in lockAsync()
327 int32_t* outBytesPerPixel, int32_t* outBytesPerStride) { in lockAsync() argument
337 vaddr, fenceFd, outBytesPerPixel, outBytesPerStride); in lockAsync()
DGralloc2.cpp231 int32_t* outBytesPerStride) const { in lock()
235 if (outBytesPerStride) { in lock()
236 *outBytesPerStride = -1; in lock()
DGralloc3.cpp192 int32_t* outBytesPerStride) const { in lock()
218 if (outBytesPerStride) { in lock()
219 *outBytesPerStride = tmpBytesPerStride; in lock()
/frameworks/native/libs/ui/include_vndk/ui/
DGraphicBufferMapper.h64 int32_t* outBytesPerPixel = nullptr, int32_t* outBytesPerStride = nullptr);
73 int32_t* outBytesPerStride = nullptr);
77 int32_t* outBytesPerPixel = nullptr, int32_t* outBytesPerStride = nullptr);
DGraphicBuffer.h185 int32_t* outBytesPerStride = nullptr);
187 int32_t* outBytesPerPixel = nullptr, int32_t* outBytesPerStride = nullptr);
196 int32_t* outBytesPerPixel = nullptr, int32_t* outBytesPerStride = nullptr);
198 int32_t* outBytesPerPixel = nullptr, int32_t* outBytesPerStride = nullptr);
201 int32_t* outBytesPerStride = nullptr);
DGralloc2.h57 int32_t* outBytesPerStride) const override;
/frameworks/native/libs/ui/include/ui/
DGraphicBufferMapper.h64 int32_t* outBytesPerPixel = nullptr, int32_t* outBytesPerStride = nullptr);
73 int32_t* outBytesPerStride = nullptr);
77 int32_t* outBytesPerPixel = nullptr, int32_t* outBytesPerStride = nullptr);
DGraphicBuffer.h185 int32_t* outBytesPerStride = nullptr);
187 int32_t* outBytesPerPixel = nullptr, int32_t* outBytesPerStride = nullptr);
196 int32_t* outBytesPerPixel = nullptr, int32_t* outBytesPerStride = nullptr);
198 int32_t* outBytesPerPixel = nullptr, int32_t* outBytesPerStride = nullptr);
201 int32_t* outBytesPerStride = nullptr);
DGralloc.h60 int32_t* outBytesPerStride) const = 0;
DGralloc3.h56 int32_t* outBytesPerStride) const override;
DGralloc2.h57 int32_t* outBytesPerStride) const override;
/frameworks/native/libs/nativewindow/
DAHardwareBuffer.cpp98 int32_t* outBytesPerPixel, int32_t* outBytesPerStride) { in AHardwareBuffer_lockAndGetInfo() argument
100 if (outBytesPerStride) *outBytesPerStride = -1; in AHardwareBuffer_lockAndGetInfo()
147 if (outBytesPerStride) *outBytesPerStride = bytesPerStride; in AHardwareBuffer_lockAndGetInfo()
/frameworks/native/libs/nativewindow/include/android/
Dhardware_buffer.h542 int32_t* outBytesPerPixel, int32_t* outBytesPerStride) __INTRODUCED_IN(29);