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Searched refs:outConflictingPointerActions (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/inputflinger/dispatcher/
DInputDispatcher.h333 bool* outConflictingPointerActions) REQUIRES(mLock);
DInputDispatcher.cpp1241 bool* outConflictingPointerActions) { in findTouchedWindowTargetsLocked() argument
1592 *outConflictingPointerActions = true; in findTouchedWindowTargetsLocked()
1601 *outConflictingPointerActions = true; in findTouchedWindowTargetsLocked()
1620 *outConflictingPointerActions = true; in findTouchedWindowTargetsLocked()