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/frameworks/native/libs/vr/libvrflinger/
Dhardware_composer.cpp547 std::vector<Hwc2::Layer> out_layers; in PostLayers() local
550 &out_layers, &out_fences); in PostLayers()
556 uint32_t num_elements = out_layers.size(); in PostLayers()
559 if (layer.GetLayerHandle() == out_layers[i]) { in PostLayers()