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Searched refs:pScratch (Results 1 – 12 of 12) sorted by relevance

/frameworks/av/media/libeffects/lvm/lib/Bass/src/
DLVDBE_Process.cpp94 LVM_FLOAT * const pScratch = in LVDBE_Process() local
101 LVM_FLOAT * const pMono = pScratch + NrSamples; in LVDBE_Process()
131 pScratch, in LVDBE_Process()
141 pScratch, /* Source */ in LVDBE_Process()
142 pScratch, /* Destination */ in LVDBE_Process()
147 pScratch, /* Source */ in LVDBE_Process()
148 pScratch, /* Destination */ in LVDBE_Process()
157 FromMcToMono_Float(pScratch, /* Source */ in LVDBE_Process()
162 From2iToMono_Float(pScratch, /* Stereo source */ in LVDBE_Process()
180 pScratch, /* Source */ in LVDBE_Process()
[all …]
/frameworks/av/media/libeffects/lvm/lib/Eq/src/
DLVEQNB_Process.cpp89 LVM_FLOAT * const pScratch = (LVM_FLOAT *)pInstance->pFastTemporary; in LVEQNB_Process() local
105 pScratch, /* Destination */ in LVEQNB_Process()
134 pScratch, in LVEQNB_Process()
135 pScratch, in LVEQNB_Process()
140 pScratch, in LVEQNB_Process()
141 pScratch, in LVEQNB_Process()
156 pScratch, in LVEQNB_Process()
158 pScratch, in LVEQNB_Process()
163 pScratch, in LVEQNB_Process()
165 pScratch, in LVEQNB_Process()
[all …]
/frameworks/av/media/libeffects/lvm/lib/StereoWidening/src/
DLVCS_StereoEnhancer.cpp190 LVM_FLOAT *pScratch; in LVCS_StereoEnhancer() local
195 pScratch = (LVM_FLOAT *) \ in LVCS_StereoEnhancer()
206 pScratch, in LVCS_StereoEnhancer()
207 pScratch + NumSamples, in LVCS_StereoEnhancer()
217 (LVM_FLOAT *)pScratch, in LVCS_StereoEnhancer()
218 (LVM_FLOAT *)pScratch, in LVCS_StereoEnhancer()
223 Mult3s_Float(pScratch, /* Source */ in LVCS_StereoEnhancer()
225 pScratch, /* Destination */ in LVCS_StereoEnhancer()
237 (LVM_FLOAT *)(pScratch + NumSamples), in LVCS_StereoEnhancer()
238 (LVM_FLOAT *)(pScratch + NumSamples), in LVCS_StereoEnhancer()
[all …]
DLVCS_ReverbGenerator.cpp193 LVM_FLOAT *pScratch; in LVCS_ReverbGenerator() local
198 pScratch = (LVM_FLOAT *)\ in LVCS_ReverbGenerator()
234 (LVM_FLOAT *)pScratch, /* Destination */ in LVCS_ReverbGenerator()
241 (LVM_FLOAT *)pScratch, in LVCS_ReverbGenerator()
242 (LVM_FLOAT *)pScratch, in LVCS_ReverbGenerator()
245 Mult3s_Float( (LVM_FLOAT *)pScratch, in LVCS_ReverbGenerator()
247 (LVM_FLOAT *)pScratch, in LVCS_ReverbGenerator()
253 DelayMix_Float((LVM_FLOAT *)pScratch, in LVCS_ReverbGenerator()
DLVCS_Process.cpp75 LVM_FLOAT *pScratch; in LVCS_Process_CS() local
94 pScratch = (LVM_FLOAT *) \ in LVCS_Process_CS()
106 pInput = pScratch + (2 * NrFrames); in LVCS_Process_CS()
107 pStIn = pScratch + ((LVCS_SCRATCHBUFFERS - 2) * NrFrames); in LVCS_Process_CS()
122 pInput = pScratch + (2 * NumSamples); in LVCS_Process_CS()
/frameworks/av/media/libeffects/lvm/lib/SpectrumAnalyzer/src/
DLVPSA_Process.cpp64 LVM_FLOAT *pScratch; in LVPSA_Process() local
83 pScratch = (LVM_FLOAT*)pLVPSA_Inst->MemoryTable.Region[LVPSA_MEMREGION_SCRATCH].pBaseAddress; in LVPSA_Process()
99 Copy_Float(pLVPSA_InputSamples, pScratch, (LVM_INT16)InputBlockSize); in LVPSA_Process()
100 Shift_Sat_Float(-1, pScratch, pScratch, (LVM_INT16)InputBlockSize); in LVPSA_Process()
108 pScratch, in LVPSA_Process()
109 pScratch + InputBlockSize, in LVPSA_Process()
115 pScratch, in LVPSA_Process()
116 pScratch + InputBlockSize, in LVPSA_Process()
124 pScratch + InputBlockSize, in LVPSA_Process()
/frameworks/av/media/libeffects/lvm/lib/Reverb/src/
DLVREV_Process.cpp178 LVM_FLOAT *pDelayLineInput = pPrivate->pScratch; in ReverbBlock()
179 LVM_FLOAT *pScratch = pPrivate->pScratch; in ReverbBlock() local
432 pScratch, in ReverbBlock()
437 pScratch, in ReverbBlock()
445 pScratch, in ReverbBlock()
DLVREV_Private.h144 LVM_FLOAT *pScratch; /* Multi ussge scratch */ member
DLVREV_GetInstanceHandle.cpp235 pLVREV_Private->pScratch = in LVREV_GetInstanceHandle()
/frameworks/av/media/libeffects/lvm/lib/Bundle/src/
DLVM_Buffers.cpp75 pDest = pBuffer->pScratch; in LVM_BufferManagedIn()
76 *pToProcess = pBuffer->pScratch; in LVM_BufferManagedIn()
77 *pProcessed = pBuffer->pScratch; in LVM_BufferManagedIn()
177 pStart = pBuffer->pScratch; /* Start of the buffer */ in LVM_BufferManagedIn()
401 pStart = pBuffer->pScratch; in LVM_BufferManagedOut()
DLVM_Private.h134 LVM_FLOAT *pScratch; /* Bundle scratch buffer */ member
DLVM_Init.cpp615 pInstance->pBufferManagement->pScratch = (LVM_FLOAT *) in LVM_GetInstanceHandle()