/frameworks/av/media/libeffects/lvm/lib/Bass/src/ |
D | LVDBE_Process.cpp | 94 LVM_FLOAT * const pScratch = in LVDBE_Process() local 101 LVM_FLOAT * const pMono = pScratch + NrSamples; in LVDBE_Process() 131 pScratch, in LVDBE_Process() 141 pScratch, /* Source */ in LVDBE_Process() 142 pScratch, /* Destination */ in LVDBE_Process() 147 pScratch, /* Source */ in LVDBE_Process() 148 pScratch, /* Destination */ in LVDBE_Process() 157 FromMcToMono_Float(pScratch, /* Source */ in LVDBE_Process() 162 From2iToMono_Float(pScratch, /* Stereo source */ in LVDBE_Process() 180 pScratch, /* Source */ in LVDBE_Process() [all …]
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/frameworks/av/media/libeffects/lvm/lib/Eq/src/ |
D | LVEQNB_Process.cpp | 89 LVM_FLOAT * const pScratch = (LVM_FLOAT *)pInstance->pFastTemporary; in LVEQNB_Process() local 105 pScratch, /* Destination */ in LVEQNB_Process() 134 pScratch, in LVEQNB_Process() 135 pScratch, in LVEQNB_Process() 140 pScratch, in LVEQNB_Process() 141 pScratch, in LVEQNB_Process() 156 pScratch, in LVEQNB_Process() 158 pScratch, in LVEQNB_Process() 163 pScratch, in LVEQNB_Process() 165 pScratch, in LVEQNB_Process() [all …]
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/frameworks/av/media/libeffects/lvm/lib/StereoWidening/src/ |
D | LVCS_StereoEnhancer.cpp | 190 LVM_FLOAT *pScratch; in LVCS_StereoEnhancer() local 195 pScratch = (LVM_FLOAT *) \ in LVCS_StereoEnhancer() 206 pScratch, in LVCS_StereoEnhancer() 207 pScratch + NumSamples, in LVCS_StereoEnhancer() 217 (LVM_FLOAT *)pScratch, in LVCS_StereoEnhancer() 218 (LVM_FLOAT *)pScratch, in LVCS_StereoEnhancer() 223 Mult3s_Float(pScratch, /* Source */ in LVCS_StereoEnhancer() 225 pScratch, /* Destination */ in LVCS_StereoEnhancer() 237 (LVM_FLOAT *)(pScratch + NumSamples), in LVCS_StereoEnhancer() 238 (LVM_FLOAT *)(pScratch + NumSamples), in LVCS_StereoEnhancer() [all …]
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D | LVCS_ReverbGenerator.cpp | 193 LVM_FLOAT *pScratch; in LVCS_ReverbGenerator() local 198 pScratch = (LVM_FLOAT *)\ in LVCS_ReverbGenerator() 234 (LVM_FLOAT *)pScratch, /* Destination */ in LVCS_ReverbGenerator() 241 (LVM_FLOAT *)pScratch, in LVCS_ReverbGenerator() 242 (LVM_FLOAT *)pScratch, in LVCS_ReverbGenerator() 245 Mult3s_Float( (LVM_FLOAT *)pScratch, in LVCS_ReverbGenerator() 247 (LVM_FLOAT *)pScratch, in LVCS_ReverbGenerator() 253 DelayMix_Float((LVM_FLOAT *)pScratch, in LVCS_ReverbGenerator()
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D | LVCS_Process.cpp | 75 LVM_FLOAT *pScratch; in LVCS_Process_CS() local 94 pScratch = (LVM_FLOAT *) \ in LVCS_Process_CS() 106 pInput = pScratch + (2 * NrFrames); in LVCS_Process_CS() 107 pStIn = pScratch + ((LVCS_SCRATCHBUFFERS - 2) * NrFrames); in LVCS_Process_CS() 122 pInput = pScratch + (2 * NumSamples); in LVCS_Process_CS()
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/frameworks/av/media/libeffects/lvm/lib/SpectrumAnalyzer/src/ |
D | LVPSA_Process.cpp | 64 LVM_FLOAT *pScratch; in LVPSA_Process() local 83 pScratch = (LVM_FLOAT*)pLVPSA_Inst->MemoryTable.Region[LVPSA_MEMREGION_SCRATCH].pBaseAddress; in LVPSA_Process() 99 Copy_Float(pLVPSA_InputSamples, pScratch, (LVM_INT16)InputBlockSize); in LVPSA_Process() 100 Shift_Sat_Float(-1, pScratch, pScratch, (LVM_INT16)InputBlockSize); in LVPSA_Process() 108 pScratch, in LVPSA_Process() 109 pScratch + InputBlockSize, in LVPSA_Process() 115 pScratch, in LVPSA_Process() 116 pScratch + InputBlockSize, in LVPSA_Process() 124 pScratch + InputBlockSize, in LVPSA_Process()
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/frameworks/av/media/libeffects/lvm/lib/Reverb/src/ |
D | LVREV_Process.cpp | 178 LVM_FLOAT *pDelayLineInput = pPrivate->pScratch; in ReverbBlock() 179 LVM_FLOAT *pScratch = pPrivate->pScratch; in ReverbBlock() local 432 pScratch, in ReverbBlock() 437 pScratch, in ReverbBlock() 445 pScratch, in ReverbBlock()
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D | LVREV_Private.h | 144 LVM_FLOAT *pScratch; /* Multi ussge scratch */ member
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D | LVREV_GetInstanceHandle.cpp | 235 pLVREV_Private->pScratch = in LVREV_GetInstanceHandle()
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/frameworks/av/media/libeffects/lvm/lib/Bundle/src/ |
D | LVM_Buffers.cpp | 75 pDest = pBuffer->pScratch; in LVM_BufferManagedIn() 76 *pToProcess = pBuffer->pScratch; in LVM_BufferManagedIn() 77 *pProcessed = pBuffer->pScratch; in LVM_BufferManagedIn() 177 pStart = pBuffer->pScratch; /* Start of the buffer */ in LVM_BufferManagedIn() 401 pStart = pBuffer->pScratch; in LVM_BufferManagedOut()
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D | LVM_Private.h | 134 LVM_FLOAT *pScratch; /* Bundle scratch buffer */ member
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D | LVM_Init.cpp | 615 pInstance->pBufferManagement->pScratch = (LVM_FLOAT *) in LVM_GetInstanceHandle()
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