Searched refs:physicalDisplay (Results 1 – 5 of 5) sorted by relevance
301 settings.physicalDisplay = fullscreenRect(); in fillBuffer()343 settings.physicalDisplay = offsetRect(); in fillRedOffsetBuffer()374 settings.physicalDisplay = fullscreenRect(); in fillBufferCheckers()476 settings.physicalDisplay = fullscreenRect(); in fillBufferWithLayerTransform()508 settings.physicalDisplay = fullscreenRect(); in fillBufferWithColorTransform()541 settings.physicalDisplay = fullscreenRect(); in fillRedBufferWithRoundedCorners()577 settings.physicalDisplay = fullscreenRect(); in overlayCorners()614 settings.physicalDisplay = fullscreenRect(); in fillRedBufferTextureTransform()664 settings.physicalDisplay = fullscreenRect(); in fillRedBufferWithPremultiplyAlpha()703 settings.physicalDisplay = fullscreenRect(); in fillRedBufferWithoutPremultiplyAlpha()[all …]
33 Rect physicalDisplay = Rect::INVALID_RECT; member
338 displaySettings.physicalDisplay); in setupCommonScreensCaptureCallExpectations()377 displaySettings.physicalDisplay); in setupRECompositionCallExpectations()610 displaySettings.physicalDisplay); in setupREBufferCompositionCommonCallExpectations()653 displaySettings.physicalDisplay); in setupREColorCompositionCallExpectations()723 displaySettings.physicalDisplay); in setupInsecureREBufferCompositionCommonCallExpectations()
976 setViewportAndProjection(display.physicalDisplay, display.clip); in drawLayers()
3444 clientCompositionDisplay.physicalDisplay = displayState.scissor; in doComposeSurfaces()6029 clientCompositionDisplay.physicalDisplay = Rect(reqWidth, reqHeight); in renderScreenImplLocked()