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Searched refs:physicalDisplay (Results 1 – 5 of 5) sorted by relevance

/frameworks/native/libs/renderengine/tests/
DRenderEngineTest.cpp301 settings.physicalDisplay = fullscreenRect(); in fillBuffer()
343 settings.physicalDisplay = offsetRect(); in fillRedOffsetBuffer()
374 settings.physicalDisplay = fullscreenRect(); in fillBufferCheckers()
476 settings.physicalDisplay = fullscreenRect(); in fillBufferWithLayerTransform()
508 settings.physicalDisplay = fullscreenRect(); in fillBufferWithColorTransform()
541 settings.physicalDisplay = fullscreenRect(); in fillRedBufferWithRoundedCorners()
577 settings.physicalDisplay = fullscreenRect(); in overlayCorners()
614 settings.physicalDisplay = fullscreenRect(); in fillRedBufferTextureTransform()
664 settings.physicalDisplay = fullscreenRect(); in fillRedBufferWithPremultiplyAlpha()
703 settings.physicalDisplay = fullscreenRect(); in fillRedBufferWithoutPremultiplyAlpha()
[all …]
/frameworks/native/libs/renderengine/include/renderengine/
DDisplaySettings.h33 Rect physicalDisplay = Rect::INVALID_RECT; member
/frameworks/native/services/surfaceflinger/tests/unittests/
DCompositionTest.cpp338 displaySettings.physicalDisplay); in setupCommonScreensCaptureCallExpectations()
377 displaySettings.physicalDisplay); in setupRECompositionCallExpectations()
610 displaySettings.physicalDisplay); in setupREBufferCompositionCommonCallExpectations()
653 displaySettings.physicalDisplay); in setupREColorCompositionCallExpectations()
723 displaySettings.physicalDisplay); in setupInsecureREBufferCompositionCommonCallExpectations()
/frameworks/native/libs/renderengine/gl/
DGLESRenderEngine.cpp976 setViewportAndProjection(display.physicalDisplay, display.clip); in drawLayers()
/frameworks/native/services/surfaceflinger/
DSurfaceFlinger.cpp3444 clientCompositionDisplay.physicalDisplay = displayState.scissor; in doComposeSurfaces()
6029 clientCompositionDisplay.physicalDisplay = Rect(reqWidth, reqHeight); in renderScreenImplLocked()