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Searched refs:pointerSprite (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/input/
DPointerController.cpp95 mLocked.pointerSprite = mSpriteController->createSprite(); in PointerController()
110 mLocked.pointerSprite.clear(); in ~PointerController()
617 mLocked.pointerSprite->setIcon(iter->second.animationFrames[mLocked.animationFrameIndex]); in doBitmapAnimationLocked()
658 mLocked.pointerSprite->setLayer(Sprite::BASE_LAYER_POINTER); in updatePointerLocked()
659 mLocked.pointerSprite->setPosition(mLocked.pointerX, mLocked.pointerY); in updatePointerLocked()
660 mLocked.pointerSprite->setDisplayId(mLocked.viewport.displayId); in updatePointerLocked()
663 mLocked.pointerSprite->setAlpha(mLocked.pointerAlpha); in updatePointerLocked()
664 mLocked.pointerSprite->setVisible(true); in updatePointerLocked()
666 mLocked.pointerSprite->setVisible(false); in updatePointerLocked()
672 mLocked.pointerSprite->setIcon(mLocked.pointerIcon); in updatePointerLocked()
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DPointerController.h187 sp<Sprite> pointerSprite; member