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Searched refs:pointerX (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/input/
DPointerController.cpp92 mLocked.pointerX = 0; in PointerController()
154 setPositionLocked(mLocked.pointerX + deltaX, mLocked.pointerY + deltaY); in move()
187 mLocked.pointerX = minX; in setPositionLocked()
189 mLocked.pointerX = maxX; in setPositionLocked()
191 mLocked.pointerX = x; in setPositionLocked()
207 *outX = mLocked.pointerX; in getPosition()
400 mLocked.pointerX = (minX + maxX) * 0.5f; in setDisplayViewport()
405 mLocked.pointerX = 0; in setDisplayViewport()
414 float x = mLocked.pointerX + 0.5f; in setDisplayViewport()
456 mLocked.pointerX = x - 0.5f; in setDisplayViewport()
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DPointerController.h184 float pointerX; member