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Searched refs:poolId (Results 1 – 3 of 3) sorted by relevance

/frameworks/av/media/codec2/vndk/
DC2Store.cpp304 C2BlockPool::local_id_t poolId, in _createBlockPool() argument
319 allocator, poolId); in _createBlockPool()
321 mBlockPools[poolId] = ptr; in _createBlockPool()
322 mComponents[poolId] = component; in _createBlockPool()
331 std::make_shared<C2PooledBlockPool>(allocator, poolId); in _createBlockPool()
333 mBlockPools[poolId] = ptr; in _createBlockPool()
334 mComponents[poolId] = component; in _createBlockPool()
343 allocator, poolId); in _createBlockPool()
345 mBlockPools[poolId] = ptr; in _createBlockPool()
346 mComponents[poolId] = component; in _createBlockPool()
[all …]
/frameworks/av/media/codec2/components/base/
DSimpleC2Component.cpp478 C2BlockPool::local_id_t poolId = in processQueue() local
486 poolId = outputPools->m.values[0]; in processQueue()
491 err = GetCodec2BlockPool(poolId, shared_from_this(), &blockPool); in processQueue()
493 (unsigned long long)poolId, in processQueue()
/frameworks/ml/nn/common/
DExecutionBurstServer.cpp283 const int32_t poolId = data[index].poolIdentifier(); in deserialize() local
287 slots.push_back(poolId); in deserialize()