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Searched refs:powf (Results 1 – 9 of 9) sorted by relevance

/frameworks/base/libs/hwui/utils/
DColor.h82 return linear <= 0.0031308f ? linear * 12.92f : (powf(linear, 1.0f / 2.4f) * 1.055f) - 0.055f; in OECF_sRGB()
89 return srgb <= 0.04045f ? srgb / 12.92f : powf((srgb + 0.055f) / 1.055f, 2.4f); in EOCF_sRGB()
/frameworks/base/packages/EasterEgg/src/com/android/egg/paint/
DPainting.kt177 private fun powf(a: Float, b: Float): Float { in powf() method
188 val newR = Math.max(1f, powf(adjustPressure(s.pressure), 2f).toFloat() * _brushWidth) in plot()
/frameworks/rs/cpu_ref/
DrsCpuRuntimeMath.cpp142 EXPORT_F32_FN_F32_F32(powf) in EXPORT_F32_FN_F32_F32() argument
DrsCpuIntrinsicBlur.cpp88 mFp[r + mIradius] = coeff1 * powf(e, floatR * floatR * coeff2); in ComputeGaussianWeights()
/frameworks/wilhelm/src/itf/
DIOutputMixExt.cpp444 float playerGain = powf(10.0f, level / 2000.0f); in audioPlayerGainUpdate()
/frameworks/native/libs/ui/
DColorSpace.cpp54 return powf(x < 0.0f ? 0.0f : x, e); in safePow()
/frameworks/av/media/libaudioprocessing/
DAudioMixer.cpp603 fout[i] = powf(fabsf(fout[i] / HAPTIC_MAX_AMPLITUDE_FLOAT), gamma) in postProcess()
/frameworks/av/include/media/
DVolumeShaper.h200 const T out = powf(10.f, volume / 10.f); in adjustVolume()
/frameworks/compile/mclinker/include/mcld/Config/
DConfig.h.cmake308 /* Define to 1 if you have the `powf' function. */