Searched refs:rConstAttenuation (Results 1 – 2 of 2) sorted by relevance
262 l.rConstAttenuation = (l.attenuation[1] | l.attenuation[2])==0; in validate_light()263 if (l.rConstAttenuation) in validate_light()264 l.rConstAttenuation = gglRecipFast(l.attenuation[0]); in validate_light()429 if (l.rConstAttenuation) { in lightVertex()430 s = l.rConstAttenuation; in lightVertex()
303 GLfixed rConstAttenuation; member