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Searched refs:read_index (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/opengl/libagl/
Darray.cpp748 static inline unsigned int read_index(int type, const GLvoid*& p) { in read_index() function
769 vertex_t * v = fetch_vertex(c, read_index(type, indices)); in drawIndexedPrimitivesPoints()
790 c->arrays.compileElement(c, v0, read_index(type, indices)); in drawIndexedPrimitivesLineStrip()
793 v1 = fetch_vertex(c, read_index(type, indices)); in drawIndexedPrimitivesLineStrip()
817 c->arrays.compileElement(c, v0, read_index(type, indices)); in drawIndexedPrimitivesLineLoop()
820 v1 = fetch_vertex(c, read_index(type, indices)); in drawIndexedPrimitivesLineLoop()
845 vertex_t* const v0 = fetch_vertex(c, read_index(type, indices)); in drawIndexedPrimitivesLines()
846 vertex_t* const v1 = fetch_vertex(c, read_index(type, indices)); in drawIndexedPrimitivesLines()
873 c->arrays.compileElement(c, v0, read_index(type, indices)); in drawIndexedPrimitivesTriangleFanOrStrip()
874 c->arrays.compileElement(c, v1, read_index(type, indices)); in drawIndexedPrimitivesTriangleFanOrStrip()
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