Searched refs:rectArray (Results 1 – 3 of 3) sorted by relevance
857 auto rectArray = damage.getArray(&rectCount); in setSurfaceDamage() local861 hwcRects.push_back({rectArray[rect].left, rectArray[rect].top, in setSurfaceDamage()862 rectArray[rect].right, rectArray[rect].bottom}); in setSurfaceDamage()1010 auto rectArray = region.getArray(&rectCount); in setVisibleRegion() local1014 hwcRects.push_back({rectArray[rect].left, rectArray[rect].top, in setVisibleRegion()1015 rectArray[rect].right, rectArray[rect].bottom}); in setVisibleRegion()
230 BRect const* rectArray = from.getArray(&numRects); in b2h() local233 if (!b2h(rectArray[i], &(*to)[i])) { in b2h()
223 BRect const* rectArray = from.getArray(&numRects); in b2h() local226 if (!b2h(rectArray[i], &(*to)[i])) { in b2h()