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Searched refs:rectArray (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/services/surfaceflinger/DisplayHardware/
DHWC2.cpp857 auto rectArray = damage.getArray(&rectCount); in setSurfaceDamage() local
861 hwcRects.push_back({rectArray[rect].left, rectArray[rect].top, in setSurfaceDamage()
862 rectArray[rect].right, rectArray[rect].bottom}); in setSurfaceDamage()
1010 auto rectArray = region.getArray(&rectCount); in setVisibleRegion() local
1014 hwcRects.push_back({rectArray[rect].left, rectArray[rect].top, in setVisibleRegion()
1015 rectArray[rect].right, rectArray[rect].bottom}); in setVisibleRegion()
/frameworks/av/media/codec2/vndk/
Dtypes.cpp230 BRect const* rectArray = from.getArray(&numRects); in b2h() local
233 if (!b2h(rectArray[i], &(*to)[i])) { in b2h()
/frameworks/native/libs/gui/bufferqueue/2.0/
Dtypes.cpp223 BRect const* rectArray = from.getArray(&numRects); in b2h() local
226 if (!b2h(rectArray[i], &(*to)[i])) { in b2h()