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Searched refs:recycledSprites (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/input/
DPointerController.cpp120 mLocked.recycledSprites.clear(); in ~PointerController()
725 if (! mLocked.recycledSprites.empty()) { in createAndAddSpotLocked()
726 sprite = mLocked.recycledSprites.back(); in createAndAddSpotLocked()
727 mLocked.recycledSprites.pop_back(); in createAndAddSpotLocked()
752 if (mLocked.recycledSprites.size() < MAX_RECYCLED_SPRITES) { in releaseSpotLocked()
753 mLocked.recycledSprites.push_back(spot->sprite); in releaseSpotLocked()
DPointerController.h199 std::vector<sp<Sprite>> recycledSprites; member