Searched refs:redrawNeeded (Results 1 – 3 of 3) sorted by relevance
453 bool redrawNeeded = allocateBitmapIfNeeded(mStagingCache, mStagingProperties.getScaledWidth(), in drawStaging() local456 if (redrawNeeded || mStagingCache.dirty) { in drawStaging()480 bool redrawNeeded = allocateBitmapIfNeeded(mCache, mProperties.getScaledWidth(), in getBitmapUpdateIfDirty() local482 if (redrawNeeded || mCache.dirty) { in getBitmapUpdateIfDirty()
710 boolean redrawNeeded = false; in updateSurface()824 redrawNeeded = true; in updateSurface()849 redrawNeeded |= visible && !mDrawFinished; in updateSurface()919 if (redrawNeeded) { in updateSurface()
743 void updateSurface(boolean forceRelayout, boolean forceReport, boolean redrawNeeded) { in updateSurface() argument765 || typeChanged || flagsChanged || redrawNeeded in updateSurface()936 redrawNeeded |= creating || (relayoutResult in updateSurface()986 if (redrawNeeded) { in updateSurface()1022 if (redrawNeeded) { in updateSurface()