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Searched refs:releaseAllBuffers (Results 1 – 6 of 6) sorted by relevance

/frameworks/av/media/codec2/vndk/
Dtypes.cpp43 bool* bufferNeedsReallocation, bool* releaseAllBuffers) { in b2h() argument
66 | (releaseAllBuffers ? BufferQueueDefs::RELEASE_ALL_BUFFERS : 0); in b2h()
74 if (releaseAllBuffers) { in b2h()
75 *releaseAllBuffers = from & BufferQueueDefs::RELEASE_ALL_BUFFERS; in b2h()
/frameworks/native/libs/gui/bufferqueue/2.0/
Dtypes.cpp35 bool* bufferNeedsReallocation, bool* releaseAllBuffers) { in b2h() argument
59 | (releaseAllBuffers ? BGBP::RELEASE_ALL_BUFFERS : 0); in b2h()
67 if (releaseAllBuffers) { in b2h()
68 *releaseAllBuffers = from & BGBP::RELEASE_ALL_BUFFERS; in b2h()
DB2HGraphicBufferProducer.cpp126 &hOutput.releaseAllBuffers) && in dequeueBuffer()
174 bool releaseAllBuffers{}; in attachBuffer() local
178 &releaseAllBuffers); in attachBuffer()
181 releaseAllBuffers); in attachBuffer()
DH2BGraphicBufferProducer.cpp164 (hOutput.releaseAllBuffers ? in dequeueBuffer()
231 HStatus hStatus, int32_t hSlot, bool releaseAllBuffers) { in attachBuffer() argument
234 if (converted && releaseAllBuffers && bStatus == OK) { in attachBuffer()
/frameworks/av/media/codec2/vndk/include/
Dtypes.h44 bool* releaseAllBuffers = nullptr);
/frameworks/native/libs/gui/include/gui/bufferqueue/2.0/
Dtypes.h43 bool* releaseAllBuffers = nullptr);