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Searched refs:releasedFrames (Results 1 – 2 of 2) sorted by relevance

/frameworks/av/media/libaudioclient/
DAudioRecord.cpp1267 size_t releasedFrames = readSize / mFrameSize; in processAudioBuffer() local
1268 audioBuffer.frameCount = releasedFrames; in processAudioBuffer()
1269 mRemainingFrames -= releasedFrames; in processAudioBuffer()
1270 if (misalignment >= releasedFrames) { in processAudioBuffer()
1271 misalignment -= releasedFrames; in processAudioBuffer()
1277 readFrames += releasedFrames; in processAudioBuffer()
DAudioTrack.cpp2248 size_t releasedFrames = writtenSize / mFrameSize; in processAudioBuffer() local
2249 audioBuffer.frameCount = releasedFrames; in processAudioBuffer()
2250 mRemainingFrames -= releasedFrames; in processAudioBuffer()
2251 if (misalignment >= releasedFrames) { in processAudioBuffer()
2252 misalignment -= releasedFrames; in processAudioBuffer()
2258 writtenFrames += releasedFrames; in processAudioBuffer()