Searched refs:renderEngine (Results 1 – 4 of 4) sorted by relevance
58 void CompositionEngine::setRenderEngine(std::unique_ptr<renderengine::RenderEngine> renderEngine) { in setRenderEngine() argument59 mRenderEngine = std::move(renderEngine); in setRenderEngine()
219 auto& renderEngine = mCompositionEngine.getRenderEngine(); in setViewportAndProjection() local221 renderEngine.setViewportAndProjection(mSize.width, mSize.height, sourceCrop, in setViewportAndProjection()
182 void setupRenderEngine(std::unique_ptr<renderengine::RenderEngine> renderEngine) { in setupRenderEngine() argument183 mFlinger->mCompositionEngine->setRenderEngine(std::move(renderEngine)); in setupRenderEngine()
3398 auto& renderEngine = getRenderEngine(); in doComposeSurfaces() local3399 const bool supportProtectedContent = renderEngine.supportsProtectedContent(); in doComposeSurfaces()3426 if (needsProtected != renderEngine.isProtected()) { in doComposeSurfaces()3427 renderEngine.useProtectedContext(needsProtected); in doComposeSurfaces()3430 needsProtected == renderEngine.isProtected()) { in doComposeSurfaces()3567 renderEngine.drawLayers(clientCompositionDisplay, clientCompositionLayers, in doComposeSurfaces()