Searched refs:renderState (Results 1 – 17 of 17) sorted by relevance
/frameworks/base/libs/hwui/surfacetexture/ |
D | ImageConsumer.cpp | 201 uirenderer::RenderState& renderState) { in dequeueImage() argument 213 st.mCurrentDataSpace, false, renderState.getRenderThread().getGrContext()); in dequeueImage() 225 err = renderState.getRenderThread().eglManager().fenceWait(item.mFence); in dequeueImage() 227 err = renderState.getRenderThread().vulkanManager().fenceWait( in dequeueImage() 228 item.mFence, renderState.getRenderThread().getGrContext()); in dequeueImage() 245 auto& eglManager = renderState.getRenderThread().eglManager(); in dequeueImage() 250 err = renderState.getRenderThread().vulkanManager().createReleaseFence( in dequeueImage() 251 releaseFence, renderState.getRenderThread().getGrContext()); in dequeueImage() 295 renderState.getRenderThread().getGrContext()); in dequeueImage()
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D | ImageConsumer.h | 45 uirenderer::RenderState& renderState);
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D | SurfaceTexture.h | 262 uirenderer::RenderState& renderState);
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D | SurfaceTexture.cpp | 479 uirenderer::RenderState& renderState) { in dequeueImage() argument 492 auto image = mImageConsumer.dequeueImage(queueEmpty, *this, renderState); in dequeueImage()
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/frameworks/base/libs/hwui/renderthread/ |
D | CacheManager.cpp | 153 void CacheManager::dumpMemoryUsage(String8& log, const RenderState* renderState) { in dumpMemoryUsage() argument 184 if (renderState) { in dumpMemoryUsage() 185 if (renderState->mActiveLayers.size() > 0) { in dumpMemoryUsage() 193 for (std::set<Layer*>::iterator it = renderState->mActiveLayers.begin(); in dumpMemoryUsage() 194 it != renderState->mActiveLayers.end(); it++) { in dumpMemoryUsage() 201 layerMemoryTotal / 1024.0f, renderState->mActiveLayers.size()); in dumpMemoryUsage()
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D | CacheManager.h | 48 void dumpMemoryUsage(String8& log, const RenderState* renderState = nullptr);
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D | RenderThread.h | 100 RenderState& renderState() const { return *mRenderState; } in renderState() function
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D | CanvasContext.h | 155 RenderState& getRenderState() { return mRenderThread.renderState(); } in getRenderState()
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/frameworks/base/libs/hwui/ |
D | Layer.cpp | 25 Layer::Layer(RenderState& renderState, sk_sp<SkColorFilter> colorFilter, int alpha, in Layer() argument 27 : mRenderState(renderState) in Layer() 34 renderState.registerLayer(this); in Layer()
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D | DeferredLayerUpdater.cpp | 24 DeferredLayerUpdater::DeferredLayerUpdater(RenderState& renderState) in DeferredLayerUpdater() argument 25 : mRenderState(renderState) in DeferredLayerUpdater() 32 renderState.registerContextCallback(this); in DeferredLayerUpdater()
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D | Layer.h | 43 Layer(RenderState& renderState, sk_sp<SkColorFilter>, int alpha, SkBlendMode mode);
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D | DeferredLayerUpdater.h | 46 ANDROID_API explicit DeferredLayerUpdater(RenderState& renderState);
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D | Readback.cpp | 145 Layer layer(mRenderThread.renderState(), nullptr, 255, SkBlendMode::kSrc); in copyImageInto()
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/frameworks/base/libs/hwui/pipeline/skia/ |
D | SkiaVulkanPipeline.cpp | 46 thread.renderState().registerContextCallback(this); in SkiaVulkanPipeline() 50 mRenderThread.renderState().removeContextCallback(this); in ~SkiaVulkanPipeline() 113 return new DeferredLayerUpdater(mRenderThread.renderState()); in createTextureLayer()
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D | SkiaOpenGLPipeline.cpp | 48 thread.renderState().registerContextCallback(this); in SkiaOpenGLPipeline() 52 mRenderThread.renderState().removeContextCallback(this); in ~SkiaOpenGLPipeline() 143 return new DeferredLayerUpdater(mRenderThread.renderState()); in createTextureLayer()
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D | SkiaPipeline.cpp | 183 &mRenderThread.renderState()); in createOrUpdateLayer()
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/frameworks/native/services/surfaceflinger/tests/fakehwc/ |
D | FakeComposerClient.cpp | 67 : layer(layer_), renderState(state), z(z_) {} in FrameRect() 70 const RenderState renderState; member 543 result.push_back(rect->renderState); in extractRenderState()
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