Searched refs:renderTarget (Results 1 – 6 of 6) sorted by relevance
68 if (renderTarget) { in doFrame()73 RenderProxy::copySurfaceInto(renderTarget, x, y, x + magnifier->width(), in doFrame()
58 GrRenderTarget* renderTarget = renderTargetContext->accessRenderTarget(); in GetFboDetails() local59 if (!renderTarget) { in GetFboDetails()65 if (!renderTarget->getBackendRenderTarget().getGLFramebufferInfo(&fboInfo)) { in GetFboDetails()
252 RenderTarget renderTarget = output.lockRenderTarget(); in process() local254 renderTarget, in process()266 RenderTarget renderTarget = output.lockRenderTarget(); in processMulti() local268 renderTarget, in processMulti()292 RenderTarget renderTarget = output.lockRenderTarget(); in processNoInput() local293 processNoInput(renderTarget, output.getWidth(), output.getHeight()); in processNoInput()
518 RenderTarget renderTarget = (RenderTarget) backing.lock(ACCESS_RENDERTARGET); in syncTo() local520 renderTarget.getPixelData(mDimensions[0], mDimensions[1])); in syncTo()
74 sp<Surface> renderTarget; variable
125 scene->renderTarget = surface; in run()