Searched refs:renderTriangle (Results 1 – 3 of 3) sorted by relevance
/frameworks/native/opengl/libagl/ |
D | array.cpp | 684 c->prims.renderTriangle(c, v0, v1, v2); in drawPrimitivesTriangleFanOrStrip() 734 c->prims.renderTriangle(c, v, v+1, v+2); in drawPrimitivesTriangles() 884 c->prims.renderTriangle(c, v0, v1, v2); in drawIndexedPrimitivesTriangleFanOrStrip() 920 c->prims.renderTriangle(c, v0, v1, v2); in drawIndexedPrimitivesTriangles() 934 c->prims.renderTriangle(c, v0, v1, v2); in drawIndexedPrimitivesTriangles()
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D | context.h | 606 void (*renderTriangle)(GL, vertex_t*, vertex_t*, vertex_t*); member
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D | primitives.cpp | 226 c->prims.renderTriangle = primitive_clip_triangle; in ogles_validate_primitives() 230 c->prims.renderTriangle = primitive_nop_triangle; in ogles_validate_primitives()
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