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Searched refs:renderTriangle (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/opengl/libagl/
Darray.cpp684 c->prims.renderTriangle(c, v0, v1, v2); in drawPrimitivesTriangleFanOrStrip()
734 c->prims.renderTriangle(c, v, v+1, v+2); in drawPrimitivesTriangles()
884 c->prims.renderTriangle(c, v0, v1, v2); in drawIndexedPrimitivesTriangleFanOrStrip()
920 c->prims.renderTriangle(c, v0, v1, v2); in drawIndexedPrimitivesTriangles()
934 c->prims.renderTriangle(c, v0, v1, v2); in drawIndexedPrimitivesTriangles()
Dcontext.h606 void (*renderTriangle)(GL, vertex_t*, vertex_t*, vertex_t*); member
Dprimitives.cpp226 c->prims.renderTriangle = primitive_clip_triangle; in ogles_validate_primitives()
230 c->prims.renderTriangle = primitive_nop_triangle; in ogles_validate_primitives()