Home
last modified time | relevance | path

Searched refs:rendered (Results 1 – 13 of 13) sorted by relevance

/frameworks/av/media/codec2/hidl/1.0/utils/
DComponent.cpp288 hidl_vec<IComponentListener::RenderedFrame> rendered; in setOutputSurface() local
289 rendered.resize(1); in setOutputSurface()
290 rendered[0] = { producer, slot, nsecs }; in setOutputSurface()
291 (void)mListener->onFramesRendered(rendered).isOk(); in setOutputSurface()
/frameworks/native/opengl/specs/
DEGL_ANDROID_recordable.txt39 rendered image as a video each time eglSwapBuffers gets called, may have
120 eglSwapBuffers call before queuing the rendered image to the ANativeWindow.
DEGL_ANDROID_presentation_time.txt41 this desired presentation time to be specified for each frame rendered to
/frameworks/rs/script_api/include/
Drs_graphics.rsh151 RS_PRIMITIVE_POINT = 0, // Vertex data will be rendered as a series of points
152 RS_PRIMITIVE_LINE = 1, // Vertex pairs will be rendered as lines
153 RS_PRIMITIVE_LINE_STRIP = 2, // Vertex data will be rendered as a connected line strip
154 RS_PRIMITIVE_TRIANGLE = 3, // Vertices will be rendered as individual triangles
155 …RS_PRIMITIVE_TRIANGLE_STRIP = 4, // Vertices will be rendered as a connected triangle strip define…
156 …RS_PRIMITIVE_TRIANGLE_FAN = 5, // Vertices will be rendered as a sequence of triangles that all sh…
760 * Otherwise the whole mesh is rendered.
1089 * rendered
1095 * Returns: primitive describing how the mesh is rendered
/frameworks/base/core/proto/android/service/
Dgraphicsstats.proto63 // they took more than a vsync interval (typically 16.667ms) to be rendered.
/frameworks/base/libs/hwui/protos/
Dgraphicsstats.proto56 // they took more than a vsync interval (typically 16.667ms) to be rendered.
/frameworks/native/services/surfaceflinger/layerproto/
Dlayers.proto83 // Current frame number being rendered.
/frameworks/native/opengl/tests/angeles/
DREADME.txt64 Axim X50v). Most of these other implementations rendered the demo
/frameworks/rs/script_api/
Drs_graphics.spec456 Otherwise the whole mesh is rendered.
734 rendered
/frameworks/av/media/codec2/docs/
Ddoxygen.config1479 # instead of using pre-rendered bitmaps. Use this if you do not have LaTeX
/frameworks/base/media/native/midi/include/
DDoxyfile.orig1529 # instead of using pre-rendered bitmaps. Use this if you do not have LaTeX
DDoxyfile1529 # instead of using pre-rendered bitmaps. Use this if you do not have LaTeX
/frameworks/base/cmds/statsd/src/
Datoms.proto1371 // The target screen density being rendered to.