Searched refs:rotMatrix (Results 1 – 1 of 1) sorted by relevance
6036 mat4 rotMatrix; in renderScreenImplLocked() local6042 rotMatrix = mat4::rotate(rot90InRadians, vec3(0, 0, 1)); in renderScreenImplLocked()6046 rotMatrix = mat4::rotate(rot90InRadians * 2.0f, vec3(0, 0, 1)); in renderScreenImplLocked()6051 rotMatrix = mat4::rotate(rot90InRadians * 3.0f, vec3(0, 0, 1)); in renderScreenImplLocked()6063 const vec4 rotClipTL = rotMatrix * clipTL; in renderScreenImplLocked()6064 const vec4 rotClipBR = rotMatrix * clipBR; in renderScreenImplLocked()6077 mat4 clipTransform = displacementMat * rotMatrix; in renderScreenImplLocked()