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/frameworks/native/services/surfaceflinger/
DSurfaceFlinger.cpp6036 mat4 rotMatrix; in renderScreenImplLocked() local
6042 rotMatrix = mat4::rotate(rot90InRadians, vec3(0, 0, 1)); in renderScreenImplLocked()
6046 rotMatrix = mat4::rotate(rot90InRadians * 2.0f, vec3(0, 0, 1)); in renderScreenImplLocked()
6051 rotMatrix = mat4::rotate(rot90InRadians * 3.0f, vec3(0, 0, 1)); in renderScreenImplLocked()
6063 const vec4 rotClipTL = rotMatrix * clipTL; in renderScreenImplLocked()
6064 const vec4 rotClipBR = rotMatrix * clipBR; in renderScreenImplLocked()
6077 mat4 clipTransform = displacementMat * rotMatrix; in renderScreenImplLocked()