Searched refs:runningAnim (Results 1 – 2 of 2) sorted by relevance
127 final RunningAnimation runningAnim = new RunningAnimation(a, animationLeash, in startAnimation() local129 mPendingAnimations.put(animationLeash, runningAnim); in startAnimation()136 applyTransformation(runningAnim, t, 0 /* currentPlayTime */); in startAnimation()
423 for (Animator runningAnim : animatorSet) { in cancel()424 runningAnim.cancel(); in cancel()941 for (Animator runningAnim : animatorSet) { in animatePropertyBy()942 PropertyBundle bundle = mAnimatorMap.get(runningAnim); in animatePropertyBy()950 animatorToCancel = runningAnim; in animatePropertyBy()