Searched refs:sRegularTriangleVertices (Results 1 – 1 of 1) sorted by relevance
118 private static final float[] sRegularTriangleVertices = { field in SurfaceTextureRenderer180 mRegularTriangleVertices = ByteBuffer.allocateDirect(sRegularTriangleVertices.length * in SurfaceTextureRenderer()182 mRegularTriangleVertices.put(sRegularTriangleVertices).position(0); in SurfaceTextureRenderer()