Searched refs:sSupportsOpenGL (Results 1 – 2 of 2) sorted by relevance
232 private static Boolean sSupportsOpenGL; field in ThreadedRenderer242 if (sSupportsOpenGL != null) { in isAvailable()243 return sSupportsOpenGL.booleanValue(); in isAvailable()247 sSupportsOpenGL = true; in isAvailable()258 sSupportsOpenGL = qemu_gles > 0; in isAvailable()259 return sSupportsOpenGL.booleanValue(); in isAvailable()
77584 Landroid/view/ThreadedRenderer;->sSupportsOpenGL:Ljava/lang/Boolean;