Searched refs:setLightAlpha (Results 1 – 7 of 7) sorted by relevance
76 ANDROID_API void setLightAlpha(uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha);
103 void RenderProxy::setLightAlpha(uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) { in setLightAlpha() function in android::uirenderer::renderthread::RenderProxy105 [=]() { mContext->setLightAlpha(ambientShadowAlpha, spotShadowAlpha); }); in setLightAlpha()
119 void setLightAlpha(uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha);
210 void CanvasContext::setLightAlpha(uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) { in setLightAlpha() function in android::uirenderer::renderthread::CanvasContext
138 proxy->setLightAlpha(255 * 0.075, 255 * 0.15); in run()
665 proxy->setLightAlpha((uint8_t) (255 * ambientShadowAlpha), (uint8_t) (255 * spotShadowAlpha)); in android_view_ThreadedRenderer_setLightAlpha()958 proxy.setLightAlpha(0, 0); in android_view_ThreadedRenderer_createHardwareBitmapFromRenderNode()
494 proxy->setLightAlpha(0, 0); in create()