Searched refs:setLightSourceAlpha (Results 1 – 6 of 6) sorted by relevance
50 mRenderer.setLightSourceAlpha(0.0f, 1.0f); in onCreate()
320 setLightSourceAlpha(ambientShadowAlpha, spotShadowAlpha); in ThreadedRenderer()719 setLightSourceAlpha(ambientShadowAlpha, spotShadowAlpha); in SimpleRenderer()
245 public void setLightSourceAlpha(@FloatRange(from = 0.0f, to = 1.0f) float ambientShadowAlpha, in setLightSourceAlpha() method in HardwareRenderer
5688 HSPLandroid/graphics/HardwareRenderer;->setLightSourceAlpha(FF)V
14176 …method public void setLightSourceAlpha(@FloatRange(from=0.0f, to=1.0f) float, @FloatRange(from=0.0…