Searched refs:shadeExpansion (Results 1 – 1 of 1) sorted by relevance
226 float shadeExpansion = Interpolators.FAST_OUT_LINEAR_IN.getInterpolation(panelExpansion); in getClockY() local227 float clockY = MathUtils.lerp(clockYBouncer, clockYRegular, shadeExpansion); in getClockY()228 clockYDark = MathUtils.lerp(clockYBouncer, clockYDark, shadeExpansion); in getClockY()