Searched refs:skiaCacheArray (Results 1 – 1 of 1) sorted by relevance
1080 const char* skiaCacheArray = env->GetStringUTFChars(skiaDiskCachePath, NULL); in android_view_ThreadedRenderer_setupShadersDiskCache() local1081 uirenderer::skiapipeline::ShaderCache::get().setFilename(skiaCacheArray); in android_view_ThreadedRenderer_setupShadersDiskCache()1082 env->ReleaseStringUTFChars(skiaDiskCachePath, skiaCacheArray); in android_view_ThreadedRenderer_setupShadersDiskCache()