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Searched refs:stateUpdateAvailable (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/surfaceflinger/
DBufferStateLayer.cpp132 const bool stateUpdateAvailable = !mPendingStates.empty(); in applyPendingStates() local
136 mCurrentStateModified = stateUpdateAvailable && mCurrentState.modified; in applyPendingStates()
138 return stateUpdateAvailable; in applyPendingStates()
DLayer.cpp726 bool stateUpdateAvailable = false; in applyPendingStates() local
735 stateUpdateAvailable = true; in applyPendingStates()
753 stateUpdateAvailable = true; in applyPendingStates()
764 stateUpdateAvailable = true; in applyPendingStates()
776 return stateUpdateAvailable; in applyPendingStates()