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Searched refs:stopY (Results 1 – 9 of 9) sorted by relevance

/frameworks/base/graphics/java/android/graphics/
DBaseCanvas.java268 public void drawLine(float startX, float startY, float stopX, float stopY, in drawLine() argument
271 nDrawLine(mNativeCanvasWrapper, startX, startY, stopX, stopY, paint.getNativeInstance()); in drawLine()
688 float stopY, long nativePaint); in nDrawLine() argument
DBaseRecordingCanvas.java224 public final void drawLine(float startX, float startY, float stopX, float stopY, in drawLine() argument
226 nDrawLine(mNativeCanvasWrapper, startX, startY, stopX, stopY, paint.getNativeInstance()); in drawLine()
613 float stopY, long nativePaint); in nDrawLine() argument
DCanvas.java1760 public void drawLine(float startX, float startY, float stopX, float stopY, in drawLine() argument
1762 super.drawLine(startX, startY, stopX, stopY, paint); in drawLine()
/frameworks/layoutlib/bridge/src/com/android/layoutlib/bridge/android/graphics/
DNopCanvas.java146 public void drawLine(float startX, float startY, float stopX, float stopY, Paint paint) { in drawLine() argument
/frameworks/base/libs/hwui/hwui/
DCanvas.h236 virtual void drawLine(float startX, float startY, float stopX, float stopY,
/frameworks/base/libs/hwui/
DSkiaCanvas.h104 virtual void drawLine(float startX, float startY, float stopX, float stopY,
DSkiaCanvas.cpp478 void SkiaCanvas::drawLine(float startX, float startY, float stopX, float stopY, in drawLine() argument
480 mCanvas->drawLine(startX, startY, stopX, stopY, *filterPaint(paint)); in drawLine()
/frameworks/layoutlib/bridge/src/android/graphics/
DBaseCanvas_Delegate.java197 final float startX, final float startY, final float stopX, final float stopY, in nDrawLine() argument
200 … (graphics, paintDelegate) -> graphics.drawLine((int)startX, (int)startY, (int)stopX, (int)stopY)); in nDrawLine()
/frameworks/base/core/jni/
Dandroid_graphics_Canvas.cpp270 jfloat stopX, jfloat stopY, jlong paintHandle) { in drawLine() argument
272 get_canvas(canvasHandle)->drawLine(startX, startY, stopX, stopY, *paint); in drawLine()