Searched refs:subsystem (Results 1 – 12 of 12) sorted by relevance
318 const PowerStateSubsystem& subsystem = subsystems[i]; in getIPowerDataLocked() local319 for (size_t j = 0; j < subsystem.states.size(); j++) { in getIPowerDataLocked()321 subsystem.states[j]; in getIPowerDataLocked()325 subsystemStatePtr->write(subsystem.name); in getIPowerDataLocked()332 subsystem.name.c_str(), state.name.c_str(), in getIPowerDataLocked()
649 const PowerStateSubsystem &subsystem = subsystems[i]; in getPowerHalLowPowerData() local652 env->NewStringUTF(subsystem.name.c_str())); in getPowerHalLowPowerData()658 for (size_t j = 0; j < subsystem.states.size(); j++) { in getPowerHalLowPowerData()659 const PowerStateSubsystemSleepState& state = subsystem.states[j]; in getPowerHalLowPowerData()776 const PowerStateSubsystem &subsystem = subsystems[i]; in getPowerHalSubsystemData() local779 "subsystem_%zu name=%s ", i + 1, subsystem.name.c_str()); in getPowerHalSubsystemData()792 for (size_t j = 0; j < subsystem.states.size(); j++) { in getPowerHalSubsystemData()793 const PowerStateSubsystemSleepState& state = subsystem.states[j]; in getPowerHalSubsystemData()
2 name: "libpolicy-subsystem",
34 required: ["libpolicy-subsystem"],
35 required: ["libpolicy-subsystem"],
84 * An unknown error was encountered by the camera subsystem.
129 2. The linux input subsystem does not generate events for those values
418 # Axes that are not mapped will be assigned generic axis numbers by the input subsystem.
20 The graphics subsystem of RenderScript was removed at API level 23.
22 * The graphics subsystem of RenderScript was removed at API level 23.
4349 * includes platform and subsystem sleep state information,4379 // Name of the subsystem (to which the rail belongs).4382 // Rail name. The rail lies within the subsystem.