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Searched refs:surfaceDamage (Results 1 – 15 of 15) sorted by relevance

/frameworks/native/libs/gui/include/gui/
DIGraphicBufferProducer.h342 surfaceDamage(), getFrameTimestamps(_getFrameTimestamps) { } in timestamp()
372 const Region& getSurfaceDamage() const { return surfaceDamage; } in getSurfaceDamage()
373 void setSurfaceDamage(const Region& damage) { surfaceDamage = damage; } in setSurfaceDamage()
386 Region surfaceDamage; member
/frameworks/native/services/surfaceflinger/tests/hwc2/
DHwc2TestProperties.cpp66 void Hwc2TestBufferArea::setDependent(Hwc2TestSurfaceDamage* surfaceDamage) in setDependent() argument
68 mSurfaceDamage = surfaceDamage; in setDependent()
603 for (const auto& surfaceDamage : mSurfaceDamages) { in freeSurfaceDamages() local
604 if (surfaceDamage.numRects > 0 && surfaceDamage.rects) in freeSurfaceDamages()
605 delete[] surfaceDamage.rects; in freeSurfaceDamages()
DHwc2TestProperties.h147 void setDependent(Hwc2TestSurfaceDamage* surfaceDamage);
DHwc2Test.cpp512 const hwc_region_t& surfaceDamage, hwc2_error_t* outErr = nullptr) in setLayerSurfaceDamage() argument
519 surfaceDamage)); in setLayerSurfaceDamage()
/frameworks/native/services/surfaceflinger/CompositionEngine/include/compositionengine/
DLayerFECompositionState.h90 Region surfaceDamage; member
/frameworks/native/libs/gui/bufferqueue/2.0/
DB2HGraphicBufferProducer.cpp207 if (!h2b(hInput.surfaceDamage, &bInput.surfaceDamage)) { in queueBuffer()
DH2BGraphicBufferProducer.cpp60 !b2h(from.surfaceDamage, &to->surfaceDamage) || in b2h()
/frameworks/native/libs/gui/
DIGraphicBufferProducer.cpp1077 surfaceDamage.getFlattenedSize() + in getFlattenedSize()
1105 result = surfaceDamage.flatten(buffer, size); in flatten()
1109 FlattenableUtils::advance(buffer, size, surfaceDamage.getFlattenedSize()); in flatten()
1134 result = surfaceDamage.unflatten(buffer, size); in unflatten()
1138 FlattenableUtils::advance(buffer, size, surfaceDamage.getFlattenedSize()); in unflatten()
DBufferQueueProducer.cpp780 const Region& surfaceDamage = input.getSurfaceDamage(); in queueBuffer() local
892 item.mSurfaceDamage = surfaceDamage; in queueBuffer()
/frameworks/native/services/surfaceflinger/
DColorLayer.cpp162 layerCompositionState.surfaceDamage = surfaceDamageRegion; in setPerFrameData()
DBufferStateLayer.h76 bool setSurfaceDamageRegion(const Region& surfaceDamage) override;
DBufferStateLayer.cpp267 bool BufferStateLayer::setSurfaceDamageRegion(const Region& surfaceDamage) { in setSurfaceDamageRegion() argument
268 mCurrentState.surfaceDamageRegion = surfaceDamage; in setSurfaceDamageRegion()
DBufferLayer.cpp293 layerCompositionState.surfaceDamage = surfaceDamageRegion; in setPerFrameData()
/frameworks/native/libs/gui/bufferqueue/1.0/
DConversion.cpp1224 getFlattenedSize(t.surfaceDamage) + in getFlattenedSize()
1279 status = flatten(t.surfaceDamage, buffer, size); in flatten()
1337 return unflatten(&(t->surfaceDamage), buffer, size); in unflatten()
DH2BGraphicBufferProducer.cpp518 return unflatten(&(t->surfaceDamage), buffer, size); in unflatten()