Searched refs:surfaceDamage (Results 1 – 15 of 15) sorted by relevance
/frameworks/native/libs/gui/include/gui/ |
D | IGraphicBufferProducer.h | 342 surfaceDamage(), getFrameTimestamps(_getFrameTimestamps) { } in timestamp() 372 const Region& getSurfaceDamage() const { return surfaceDamage; } in getSurfaceDamage() 373 void setSurfaceDamage(const Region& damage) { surfaceDamage = damage; } in setSurfaceDamage() 386 Region surfaceDamage; member
|
/frameworks/native/services/surfaceflinger/tests/hwc2/ |
D | Hwc2TestProperties.cpp | 66 void Hwc2TestBufferArea::setDependent(Hwc2TestSurfaceDamage* surfaceDamage) in setDependent() argument 68 mSurfaceDamage = surfaceDamage; in setDependent() 603 for (const auto& surfaceDamage : mSurfaceDamages) { in freeSurfaceDamages() local 604 if (surfaceDamage.numRects > 0 && surfaceDamage.rects) in freeSurfaceDamages() 605 delete[] surfaceDamage.rects; in freeSurfaceDamages()
|
D | Hwc2TestProperties.h | 147 void setDependent(Hwc2TestSurfaceDamage* surfaceDamage);
|
D | Hwc2Test.cpp | 512 const hwc_region_t& surfaceDamage, hwc2_error_t* outErr = nullptr) in setLayerSurfaceDamage() argument 519 surfaceDamage)); in setLayerSurfaceDamage()
|
/frameworks/native/services/surfaceflinger/CompositionEngine/include/compositionengine/ |
D | LayerFECompositionState.h | 90 Region surfaceDamage; member
|
/frameworks/native/libs/gui/bufferqueue/2.0/ |
D | B2HGraphicBufferProducer.cpp | 207 if (!h2b(hInput.surfaceDamage, &bInput.surfaceDamage)) { in queueBuffer()
|
D | H2BGraphicBufferProducer.cpp | 60 !b2h(from.surfaceDamage, &to->surfaceDamage) || in b2h()
|
/frameworks/native/libs/gui/ |
D | IGraphicBufferProducer.cpp | 1077 surfaceDamage.getFlattenedSize() + in getFlattenedSize() 1105 result = surfaceDamage.flatten(buffer, size); in flatten() 1109 FlattenableUtils::advance(buffer, size, surfaceDamage.getFlattenedSize()); in flatten() 1134 result = surfaceDamage.unflatten(buffer, size); in unflatten() 1138 FlattenableUtils::advance(buffer, size, surfaceDamage.getFlattenedSize()); in unflatten()
|
D | BufferQueueProducer.cpp | 780 const Region& surfaceDamage = input.getSurfaceDamage(); in queueBuffer() local 892 item.mSurfaceDamage = surfaceDamage; in queueBuffer()
|
/frameworks/native/services/surfaceflinger/ |
D | ColorLayer.cpp | 162 layerCompositionState.surfaceDamage = surfaceDamageRegion; in setPerFrameData()
|
D | BufferStateLayer.h | 76 bool setSurfaceDamageRegion(const Region& surfaceDamage) override;
|
D | BufferStateLayer.cpp | 267 bool BufferStateLayer::setSurfaceDamageRegion(const Region& surfaceDamage) { in setSurfaceDamageRegion() argument 268 mCurrentState.surfaceDamageRegion = surfaceDamage; in setSurfaceDamageRegion()
|
D | BufferLayer.cpp | 293 layerCompositionState.surfaceDamage = surfaceDamageRegion; in setPerFrameData()
|
/frameworks/native/libs/gui/bufferqueue/1.0/ |
D | Conversion.cpp | 1224 getFlattenedSize(t.surfaceDamage) + in getFlattenedSize() 1279 status = flatten(t.surfaceDamage, buffer, size); in flatten() 1337 return unflatten(&(t->surfaceDamage), buffer, size); in unflatten()
|
D | H2BGraphicBufferProducer.cpp | 518 return unflatten(&(t->surfaceDamage), buffer, size); in unflatten()
|