Searched refs:targetAmount (Results 1 – 2 of 2) sorted by relevance
751 float targetAmount = 0.0f; in setVisibleState() local754 targetAmount = 1.0f; in setVisibleState()758 if (targetAmount != currentAmount) { in setVisibleState()760 currentAmount, targetAmount); in setVisibleState()775 targetAmount = visibleState == STATE_ICON ? 2.0f : 0.0f; in setVisibleState()778 targetAmount = 1.0f; in setVisibleState()782 if (targetAmount != currentAmount) { in setVisibleState()784 currentAmount, targetAmount); in setVisibleState()
492 public void animateOverScrollToAmount(float targetAmount, final boolean onTop, in animateOverScrollToAmount() argument495 if (targetAmount == startOverScrollAmount) { in animateOverScrollToAmount()500 targetAmount); in animateOverScrollToAmount()