Searched refs:targetCosVal (Results 1 – 1 of 1) sorted by relevance
77 const float targetCosVal = 2 * errConst * errConst - 1; in divisionsNeededToApproximateArc() local80 return (int)(ceilf(angleInRads / acos(targetCosVal) / 2)) * 2; in divisionsNeededToApproximateArc()