Searched refs:text_1 (Results 1 – 2 of 2) sorted by relevance
561 currVol->complexity.text_1 = BitstreamReadBits16(stream, 4); in DecodeVOLHeader()914 if ((currVol->complexity.text_1 >> 3) & 0x1) /* intra */ in DecodeVOPHeader()916 if (currVol->complexity.text_1 & 0x1) /* not_coded */ in DecodeVOPHeader()929 if ((currVol->complexity.text_1 >> 2) & 0x1) /* inter */ in DecodeVOPHeader()931 if ((currVol->complexity.text_1 >> 1) & 0x1) /* inter_4v */ in DecodeVOPHeader()
50 uint8 text_1; /* texture_complexity_estimation_set_1 */ member