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Searched refs:tile_y_count_ (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/media/mca/filterfw/native/core/
Dshader_program.cpp82 tile_y_count_(1), in ShaderProgram()
106 tile_y_count_(1), in ShaderProgram()
489 const bool requestTile = (tile_x_count_ != 1 || tile_y_count_ != 1); in RenderFrame()
515 const float ys = 1.0f / static_cast<float>(tile_y_count_); in DrawTiled()
519 for (int j = 0; j < tile_y_count_; ++j) { in DrawTiled()
522 const float y = j / static_cast<float>(tile_y_count_); in DrawTiled()
604 tile_y_count_ = y_count; in SetTileCounts()
Dshader_program.h524 int tile_y_count_; variable