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Searched refs:toFloatRect (Results 1 – 6 of 6) sorted by relevance

/frameworks/native/libs/renderengine/tests/
DRenderEngineTest.cpp307 layer.geometry.boundaries = fullscreenRect().toFloatRect(); in fillBuffer()
349 layer.geometry.boundaries = offsetRectAtZero().toFloatRect(); in fillRedOffsetBuffer()
383 layerOne.geometry.boundaries = rectOne.toFloatRect(); in fillBufferCheckers()
389 layerTwo.geometry.boundaries = rectTwo.toFloatRect(); in fillBufferCheckers()
395 layerThree.geometry.boundaries = rectThree.toFloatRect(); in fillBufferCheckers()
483 layer.geometry.boundaries = Rect(1, 1).toFloatRect(); in fillBufferWithLayerTransform()
514 layer.geometry.boundaries = Rect(1, 1).toFloatRect(); in fillBufferWithColorTransform()
525 layer.geometry.boundaries = Rect(1, 1).toFloatRect(); in fillBufferWithColorTransform()
547 layer.geometry.boundaries = fullscreenRect().toFloatRect(); in fillRedBufferWithRoundedCorners()
549 layer.geometry.roundedCornersCrop = fullscreenRect().toFloatRect(); in fillRedBufferWithRoundedCorners()
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/frameworks/native/services/surfaceflinger/CompositionEngine/src/
DOutputLayer.cpp42 return Region(Rect{win}).subtract(exclude).getBounds().toFloatRect(); in reduce()
111 activeCropFloat = activeCropFloat.intersect(viewport.toFloatRect()); in calculateInitialCrop()
138 FloatRect crop = layerState.geomContentCrop.toFloatRect(); in calculateOutputSourceCrop()
/frameworks/native/libs/ui/include/ui/
DRect.h211 FloatRect toFloatRect() const { in toFloatRect() function
/frameworks/native/libs/ui/include_vndk/ui/
DRect.h211 FloatRect toFloatRect() const { in toFloatRect() function
/frameworks/native/services/surfaceflinger/
DLayer.cpp290 return Region(Rect{win}).subtract(exclude).getBounds().toFloatRect(); in reduce()
380 bounds = mSourceBounds.intersect(layerCrop.toFloatRect()); in computeBounds()
1841 ? RoundedCornerState(getCrop(getDrawingState()).toFloatRect(), radius) in getRoundedCornerState()
DSurfaceFlinger.cpp2198 layer->computeBounds(displayDevice->getViewport().toFloatRect(), ui::Transform()); in computeLayerBounds()
3562 layerSettings.geometry.boundaries = rect.toFloatRect(); in doComposeSurfaces()
5803 newParent->computeBounds(drawingBounds.toFloatRect(), ui::Transform()); in captureLayers()