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Searched refs:touchedInputChannel (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/services/inputflinger/dispatcher/
DInputDispatcher.cpp3279 sp<InputChannel> touchedInputChannel = in setInputWindows() local
3281 if (touchedInputChannel != nullptr) { in setInputWindows()
3284 synthesizeCancelationEventsForInputChannelLocked(touchedInputChannel, in setInputWindows()